Moon Sweepers patch notes: 1.0.3 and 1.0.4
Sourced summary of official Steam patches 1.0.3 (Oct 24) and 1.0.4 (Oct 25), including co-op, saves and J.O.O.N.A.S.
Which patches does this page cover?
| Patch | Steam news / API time (UTC) | Focus (short) |
|---|---|---|
| 1.0.3 | October 24, 2026, UTC (API ~09:03 UTC) | Saves, shared upgrades, host kick/ban, belts/vehicles, performance |
| 1.0.4 | October 25, 2026, UTC (API ~20:47 UTC) | J.O.O.N.A.S. rework, suit/map QoL, faster saves/backups, multiplayer sync |
Patch coverage on this page stops at 1.0.4 as of the verification date. Newer builds and full bullet lists — the Steam news hub is the authoritative source. Related systems deep-dives: tools and automation, multiplayer. Launch-day context sits on the release page.
What did 1.0.3 change?
Condensed from the official announcement:
Saves
- Heavily cleaned bases that looked corrupted load again
- Damaged saves repair automatically from backup/snapshot on load
- Saves are checked before replacing the previous file
Multiplayer
- Shared upgrades via the host upgrade matrix; anyone’s purchase upgrades everyone
- Host kick / ban / unban under ESC → Your Crew
- Crew-built splitters and mergers work
- All players must be on 1.0.3 to play together
Performance & building
- Studio-claimed higher frame rates on big bases; smoother driving and teleports
- Horizon culling for ground behind the Moon
- Splitter/merger snapping; belt capsule placement; multi-foundation machines
- Deposit intake pays exactly what the screen shows
Vehicles
- Any garage can recall/store/upgrade vehicles
- Demolishing a garage no longer deletes stored vehicles
What did 1.0.4 change?
Condensed from the official announcement:
New / moved player tools
- Night Vision Goggles ($350); N cycles lamp → goggles → off
- Improved Moon Map with waypoints and robot filters
- Teleport Panel between discovered stations
- Suit HUD icons; helmet lamp upgrades moved to the supply wall
- Capsule Catcher capacity 100 kg with visible dust in glass
J.O.O.N.A.S.
- Launches capsules from the field to the nearest catcher
- Faster hex cleaning; smarter pathing; works with no nearby players
- Full-bin warning and sector tracking UI
Saving & backups
- Much faster saving/quitting on large bases
- Up to 5 automatic backups per save slot (session + every 30 minutes)
- Backup folder:
AppData\LocalLow\DragDropGames\MoonSweepers\Backups - Automatic repair after damage/crashes
- Saves made in 1.0.4 cannot open in older versions
Multiplayer & fixes
- Shared cleaned-ground sync (including robot trails)
- Shared belt building for splitters/mergers
- AMD defaulting to DirectX 11; optional
-force-d3d12 - Steam Deck / older Proton startup fix
- Long list of machine, foundation, map, and vehicle bug fixes
Developer context between the patches
The October 24 “Message From the Developers” apologized for launch instability, confirmed a two-person team, and listed shared upgrades, performance, saves, host moderation, and belt fixes as already shipping, with J.O.O.N.A.S. idle behavior called out as a near-term priority — matching what 1.0.4 emphasized the next day.
Machine prices and Catcher capacity cross-checks for builders live in the data hub, Capsule Catcher, and J.O.O.N.A.S. pages.
Sources and verification
Checked October 27, 2026. Prefer full Steam posts for complete bullet lists.
- Moon Sweepers 1.0.3 Patch
- A Message From the Developers
- Moon Sweepers 1.0.4 Patch
- Steam news hub for app 5335510
Game imagery © DragDrop Games.
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